PYXEL STUDIO
www.pyxelstudio.net/studio/z8gamn
  • app.py
  • res.pyxres
  • 2.pyxres
  • 5.pyxres
  • 6.pyxres
  • 8.pyxres
  • 9.pyxres
  • awsdd.pyxres
  • ennemy.pyxres
  • fghj.py
  • hay.py
  • jogo.pyxres
  • myImg.pyxres
  • sg_beta.pyxres
  • sprites.pyxres
  • test.py
app.py
import pyxel pyxel.init(255, 112, title="bataille", fps=60) def bouge_perso(): global perso_x, perso_y if pyxel.btn(pyxel.KEY_RIGHT): if (perso_x < 255) : perso_x = perso_x + 1 if (perso_x == 255) : perso_x = perso_x - 1 if pyxel.btn(pyxel.KEY_LEFT): if (perso_x > 0) : perso_x = perso_x - 1 if pyxel.btn(pyxel.KEY_DOWN): if (perso_y < 112) : perso_y = perso_y + 1 if pyxel.btn(pyxel.KEY_UP): if (perso_y > 0) : perso_y = perso_y - 1 def affiche_perso(): pyxel.rect(perso_x, perso_y, 8, 8, 1) def update(): bouge_perso() def draw(): pyxel.cls(0) affiche_perso() perso_x = 60 perso_y = 60 pyxel.run(update, draw)
Description
Documentation
PACKAGES
If your project uses packages, list them bellow (names separated by commas). Packages that can be added are only packages built in Pyodide.
Example: numpy,pandas
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Packages
If your project uses packages, list them bellow (names separated by commas). Packages that can be added are only packages built in Pyodide.
Example: numpy,pandas
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PYXEL DOCUMENTATION
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