Documentation
You play a little duck trying to find her way home to her family.
How to play: Move right with the arrow key (this also earns points), move left to backtrack, and jump with the up arrow or spacebar. You have 200 seconds to get as far as possible.
Obstacles: Solid stones, bubbling mud pits, and spike clusters will end your run if you hit them, while floating platforms offer safe footing across danger zones. Reach 1000 points for an intermediate nest, and 1500 points for the final nest, where the duck reunites with her family.
What I'm proud of: The sun and clouds move continuously, giving the background real life. Every time the duck clears an obstacle, she radiates a little burst of happiness with stars circling around her. The fog and storm system is especially realistic — it rolls in and out gradually, dims the sky, and adds rain streaks, genuinely making obstacles harder to see and adding real challenge to the game.