Documentation
Lars and the Diamond Mill
Lars has been searching for diamonds for his family for weeks – then the mine collapses. Get out before it’s too late!
Controls:Arrow keys to move, Space bar to jump, R to
Level 1: Collect 3 diamonds and reach Level 2. Dodge mine carts and holes in the ground.
Level 2: The ceiling is collapsing – rocks are falling from above. Collect 5 diamonds and find the exit.
If you collect all the diamonds, you’ll see what happens.
Features:
Dynamic torch lighting – only a small circle of light around Lars illuminates the mine; the rest remains in darkness. The torch flickers slightly.
Scrolling stonework – the background features a realistic brickwork pattern with mortar joints that scrolls smoothly along with the screen. Level 2 also features cracks in the bricks.
Falling stones in Level 2 – stones fall randomly from the ceiling and hit the player. Just before they fall, an exclamation mark (!) flashes on the ceiling as a warning – if you miss it, you’ll die seemingly for no reason.
Swinging rope – when you jump on it, the rope swings realistically from side to side. Most people just realise you can jump on it.
Music stops when Lars dies – the music plays throughout level changes and whilst collecting diamonds, but stops exactly the moment Lars dies. This is no coincidence.
Forest scene at the end – if you win, you don’t end up on a simple ‘You’ve won’ screen, but outside in the forest with the sky, sun, trees and the mine exit in the background. Lars dances.